- Dungeon! & dungeons by Gus L. analyzes an early dungeoncrawling boardgame and compares it to early Dungeons and dragons. https://alldeadgenerations.blogspot.com/2022/01/dungeon-dungeons.html
- Studying gamebooks: A framework for analysis by Marco Arnaudo lists different narrative aspects and structures in gamebooks, such as Choose your own adventure -book. https://analoggamestudies.org/2023/09/studying-gamebooks-a-framework-for-analysis/
- Roolipelikarttojen eri funktiot by Uplaidos Oscea gives three functions for maps in roleplaying games: navigation/spatio-temporal relations, atmosphere/mood and representation of a fictive world. https://iimu.kapsi.fi/limunropellukset/archives/6595
- Primitive and Dialect by Ron Edwards explains a game about non-verbal communication. https://www.youtube.com/watch?v=yRYcHRaaoEM
- Dungeon!, Strategos and D&D by Gus L. presents the draft of a combat system based on a troop-based wargame rather than ship warfare. https://alldeadgenerations.blogspot.com/2022/03/dungeon-strategos-and-d.html
- Monday lab: GM half full by Ron Edwards and others looks at various variations of GM-ful and GM-less games, and what is or is not special about them. https://adeptplay.com/2018/06/25/monday-lab-gm-half-full/