Reflections on endings in action by Ron Edwards, https://www.youtube.com/watch?v=cHnj2JpMMtY&list=PLju-wHxFDueYUGtypBda5FJAHDq4cO7-Z&index=56, discusses two different ways a game’s ending might go wrong: a game is forcefully brought to a climax by failing at the rules, or a game extends beyond its mechanical boundaries and turns into game master monologue. Both failure states are focused on the roles of the rules. Chariot of the gods: purkua by Ville Takanen and Petri Leinonen, https://www.youtube.com/watch?v=VCAa4qNtyjQ, discusses the dicing mechanics in Chariot of the gods, unpredictability of dicing systems more generally, genre emulation, horror games, Roperadio 2: kielistä ja Forgesta by Ville Takanen, Antti Lax and Jukka Särkijärvi, https://www.youtube.com/watch?v=htprZ5U1W3U, discuss playing or not in English and Bill White’s book about the Forge. Challenging the Character, Not Just the Sheet by S. John Ross, https://rolltop-indigo.blogspot.com/2018/06/challenging-character-not-just-sheet.html, gives degrees of how much a problem reveals about characters solving it. Not the same thing as the OSR mantra of challenging players, not characters, though related.
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